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Showing 23 sessions in Ballroom BC

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  1. OMG Your RFP Is Killing Me to

    Panel on Friday 9th March

    RFPs are like online dating. The WORST KIND of online dating. Imagine an online dating experience where all users have uniform information provided, one picture (and there's no telling how ...

    At Austin Convention Center, Ballroom BC (map)

  2. Design from the Gut: Dangerous or Differentiator? to

    Panel on Friday 9th March

    The internet is a never-ending data source. Through it we are able to monitor visitor activity, study traffic patterns, and use these analytics to help guide users in the directions ...

    At Austin Convention Center, Ballroom BC (map)

  3. Software Alchemy and the Arc of Technology to

    Panel on Friday 9th March

    An outspoken pioneer in the modern computing era, and best known as the “Father of Visual Basic” and inventor of “personas”, Cooper will share rare insights into the evolution of ...

    At Austin Convention Center, Ballroom BC (map)

  4. Designing Experiences for Women to

    Dual on Saturday 10th March

    Women have become the digital mainstream. In the US market, women make up just under half of the online population, but they spend 58 percent of e-commerce dollars. Women are ...

    At Austin Convention Center, Ballroom BC (map)

  5. The Complexity Curve: How to Design for Simplicity to

    Solo on Saturday 10th March

    Interfaces and devices are providing more and more power and functionality to people, and in many cases this additional power is accompanied by increasing complexity. Although people have more experience ...

    At Austin Convention Center, Ballroom BC (map)

  6. Designing for Content Management Systems to

    Solo on Saturday 10th March

    The job of a web designer these days includes designing for content that changes, is highly dynamic, and often does not yet exist. Gone are the halcyon days of static, ...

    At Austin Convention Center, Ballroom BC (map)

  7. Does Your Product Have a Plot? to

    Solo on Saturday 10th March

    What makes an experience—any experience—compelling? A well–told story transcends any particular medium and this presentation will focus on principles of narrative—such as plot, setting, and point–of–view—as they apply to designing ...

    At Austin Convention Center, Ballroom BC (map)

  8. Physical Architecture Meets Interaction Design to

    Dual on Saturday 10th March

    Physical architecture is about how environments interact with people. Interaction design is about the mind moving through abstract spaces. Somehow the two must intersect. This session is aimed at taking ...

    At Austin Convention Center, Ballroom BC (map)

  9. The Potion for Motion: Interactive Interfaces/Apps to

    Solo on Sunday 11th March

    Decades ago, the mouse and graphical user interface (UI) transformed the computer industry, ushering in an easier and more efficient way to control the user experience. Consumers ultimately abandoned the ...

    At Austin Convention Center, Ballroom BC (map)

  10. UX Smackdown! User Testing Techniques in the Ring to

    Panel on Sunday 11th March

    Is your usability budget a little leaner than you’d like? Are you confused about the latest testing tools? Have you wondered which approach is best for your project? If you’ve ...

    At Austin Convention Center, Ballroom BC (map)

  11. High On Line: Applying Psychology to Web Design to

    Solo on Sunday 11th March

    Design is becoming an applied behavioral science, and your art school background is no longer sufficient. Fields like neuroscience are starting to come of age, and are beginning to give ...

    At Austin Convention Center, Ballroom BC (map)

  12. White Space: Shaping Nothing for Clean Design to

    Solo on Sunday 11th March

    There is little compliment for a design greater than saying that it "looks clean." But clean design is much more than just a look. To make a clean design, you ...

    At Austin Convention Center, Ballroom BC (map)

  13. A Brief History of the Complete Redesign of Google to

    Panel on Sunday 11th March

    In the summer of 2011, Google completely redesigned nearly all of its applications to be more focused, elastic, and effortless. For the first time in Google’s history, hundreds of millions ...

    At Austin Convention Center, Ballroom BC (map)

  14. Bootcamp for a UX Team of None to

    Panel on Monday 12th March

    This workshop will introduce you to affordable user experience design methods for getting user input and feedback throughout your design and development process. These methods, like guerrilla research, gamestorming, and ...

    At Austin Convention Center, Ballroom BC (map)

  15. Principles and Practices for Privacy by Design to

    Panel on Monday 12th March

    Smart policies and practices for managing data and protecting your users’ personal information are good for business. It doesn't have to be a zero-sum game where you sacrifice privacy for ...

    At Austin Convention Center, Ballroom BC (map)

  16. Avoiding Bullshit Personas: A Case Study to

    Dual on Monday 12th March

    Bad personas can make your skin crawl. The ones that offer no real insight into an audience and play make-believe with random facts are not useful in any context. Good ...

    At Austin Convention Center, Ballroom BC (map)

  17. Prototype vs. Sim: Validating Software & UX Design to

    Panel on Monday 12th March

    How much smoke and mirrors does it take to validate interaction models during the software design process? When do you have to stop faking it and start making it? How ...

    At Austin Convention Center, Ballroom BC (map)

  18. Don’t Build a Power Glove: Talk to Your Users to

    Solo on Monday 12th March

    “Throw away your joysticks, kids,” began the 1989 article of “Design News” praising that year’s must-have Christmas accessory: the Power Glove. At the time it seemed as if traditional video ...

    At Austin Convention Center, Ballroom BC (map)

  19. What Left 4 Dead Can Teach Us About Kids Games to

    Dual on Tuesday 13th March

    When creating games for children game designers often work in a vacuum. As adults, we are far removed from the developing cognitive and motor skills that are a hallmark of ...

    At Austin Convention Center, Ballroom BC (map)

  20. Lie to Me: CSS3 Demystified by Haakon Wium Lie to

    Solo on Tuesday 13th March

    Haakon Wium Lie worked with Tim Berners-Lee at CERN when CSS was conceived in 1994. His last name does not build confidence, but CSS has – after a rough start ...

    At Austin Convention Center, Ballroom BC (map)

  21. Breaking Down Walls, a Decentralised Social Web? to

    Panel on Tuesday 13th March

    The web is founded on open, decentralised principles. This means anyone can build a site that can link to any other, without any need for proprietary technology. No one owns ...

    At Austin Convention Center, Ballroom BC (map)

  22. Freakin' Fast Cassandra: How Do They Do It? to

    Dual on Tuesday 13th March

    Ryan King (System Engineer at Twitter) and Tom Wilkie (co-founder and VP engineering at Acunu) delve into the bowels of Apache Cassandra, the highly scalable second-generation distributed database in use ...

    At Austin Convention Center, Ballroom BC (map)

  23. Scaling to Infinity: Dealing with Rocket Growth to

    Panel on Tuesday 13th March

    It's every engineers dream to work on a company that becomes one of the top 10 largest sites online. This group of panelists have done just that. From Twitter to ...

    At Austin Convention Center, Ballroom BC (map)